![]() ![]() ![]() The MonoGame build cannot be run on Windows XP, so the XNA build is intended for XP users. For compiling the XNA build, Microsoft XNA Game Studio 4.0 Refresh is needed.įor end-users running Vista or newer Windows, the MonoGame build is preferred.If you're building for Windows (Vista and newer), you can just clone the repository, open the solution with Visual Studio 2015 and compile it right away the repository includes MonoGame and other necessary references for building for the MonoGame Windows (Vista and newer) platform.A modern version of MonoDevelop or Visual Studio for Mac could also work. ![]() Building the solution requires Visual Studio 2017. The client relies on either MonoGame or Microsoft's XNA Framework, depending on the build platform. Any game or mod with a CnCNet-style spawner can be supported. However, there is no limitation in the client that would prevent incorporating it into other projects. The primary targets of the client project are Includes an IRC-based chat client with advanced features like private messaging and a friend list, a configurable game lobby, flexible and moddable UI graphics, and extras like game setting configuration and keeping track of match statistics. ![]() The MonoGame / XNA CnCNet client, a platform for setting up and launching both singleplayer and multiplayer games with a CnCNet game spawner. ![]()
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